Campaign Design 4: Plotting it Out

How does it all come together? We start by putting together a road map for our campaign and how it will all pan out from an outline point of view.

You got a nemesis, your starting point for your players but what about the actual plot? We go through the process of plotting out your campaign with the four phase process of Getting it, Building it, Testing it, and Using it. This will help us in developing adventures and encounters later on in the campaign process.

This episode will help us determine the number and type of adventures we can have later on but also the essence of each one. 

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