A mini-campaign is a short campaign consisting of 3 – 7 adventures specifically. The idea behind running a mini-campaign rather than a full campaign is to test out your skills at running a campaign without the burden of committing to a longer campaign only to have it fail half-way through.
A completed mini-campaign is of much more use to you as a GM (and a lot more fun for the players) than an uncomplete mega-campaign (which will feel hollow, empty and pointless if not finished).
This guide, crafted by Guy, will get your own mini campaign off the ground, 5 pages including a workbook to help guide your process.
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