Plot Holes or plot opportunity in our view! Are great opportunities for you to create new adventures for your players, and it allows you to adjust the story or adventure in a more dynamic approach that you may not even have thought of in the first place. So here’s our quick guide on what you can do to fix your plot holes in your stories, adventures and campaigns!
If no one knows about a Secret Society in your TRPG, then it is a total failure. Learn how to make sure you don’t waste your time or effort on making useless secret societies. Change bad ones into good ones using the simple principals in this video.
Would you want to interact with your character? Regardless if it is an ‘evil’ or ‘good’ character we show you three ticks to make your character likable, from capability, pro-activity, and sociability.
How my players broke my adventure before it started.. oh dear…. here’s my D&D story, of what they did to break the carefully planned adventure I put together and how I ended up using some techniques I showed you in the last few videos to make it come right! More on DungeonFog here: https://bit.ly/2WTEjWW
On the 25th of May at 1pm PST, or 8 pm GMT depending on which ocean you call home, the first LIVE stream episode of How to be a Great GM presents Ghosts of Saltmarsh – Call of the Kraken airs on the official D&D twitch channel; twitch.tv/dnd.
We take a look at asking questions out of the game (after the game) to enhance your game. We take a look at player character goals, direction, group goals and individual player goals.
You’ve captured an npc.. and you job is to be a detective for an adventure.. so how exactly do you get your npc to spill the details? We look at how you can approach it and do it in a way that makes sense!
Chaotic Stupid, individuals that take the game on mechanical rails and not on a story perspective – where you let the mechanics get in the way and do things that make no sense just because you can.