Would you want to interact with your character? Regardless if it is an ‘evil’ or ‘good’ character we show you three ticks to make your character likable, from capability, pro-activity, and sociability.
How my players broke my adventure before it started.. oh dear…. here’s my D&D story, of what they did to break the carefully planned adventure I put together and how I ended up using some techniques I showed you in the last few videos to make it come right! More on DungeonFog here: https://bit.ly/2WTEjWW
On the 25th of May at 1pm PST, or 8 pm GMT depending on which ocean you call home, the first LIVE stream episode of How to be a Great GM presents Ghosts of Saltmarsh – Call of the Kraken airs on the official D&D twitch channel; twitch.tv/dnd.
We take a look at asking questions out of the game (after the game) to enhance your game. We take a look at player character goals, direction, group goals and individual player goals.
You’ve captured an npc.. and you job is to be a detective for an adventure.. so how exactly do you get your npc to spill the details? We look at how you can approach it and do it in a way that makes sense!
Chaotic Stupid, individuals that take the game on mechanical rails and not on a story perspective – where you let the mechanics get in the way and do things that make no sense just because you can.