Tag Archives: campaign design

3 Fast Ways to Add More to Your Adventure

You’ve created a masterpiece. Your PCs are loving it. In fact they keep telling you how wonderful this adventure is that they don’t want it to stop – but you’ve only got one scene left and then it’s over. Do you end it? Or try to make it last longer? What do you do? How to you capitalize on this awesome?! This is how.

How To Run a Post Apocalyptic RPG Game That Doesn’t Suck

How To Run a Post Apocalyptic RPG Game That Doesn't Suck

We take a look at a post apocalyptic game setting, what is involved and how you can go about creating the perfect post apocalyptic game – we focus on three things: survival, hope and mood!

Creating the Campaign #12 – How to Create a Generic Dungeon

creating a dungeon in dungeons and dragons 5e

How to create a generic dungeon! In this episode of Campaign Creator, we look at how you can go about creating a generic dungeon.

Creating the Campaign #11 – Lets Create Cultures

Culture, we look at how we can use it but also how we can go about creating it for our game, we take a look at diversity, how it fits in the game and then working through the worksheet.

Creating the Campaign #10 – Plotting Out Your Entire Campaign

how to plot out your entire campaign

We go about how to plot out our entire campaign and how it will all come together, and it is not as intimidating as you would think!

Creating the Campaign #9 – Why Creating a House is Important

d&d5e fantasy house creation

We go about creating a typical household in that would exist in your world, this is an optional step in creating your campaign, but it helps with getting your head around how the people in the world you are creating live and act.

Campaign Design 5: Mapping Your World

map making dungeons and dragons

>In this creating the campaign episode, we go about mapping out your fantasy world, this map will help you when we go about detailing adventures, adding backstories for NPCs, fleshing out where things are relative to your main plot points and will help engage your players into your campaign.

Campaign Design 4: Plotting it Out

creating your tabletop roleplaying campaign plotting it out

You got a nemesis, your starting point for your players but what about the actual plot? We go through the process of plotting out your campaign with the four phase process of Getting it, Building it, Testing it, and Using it. This will help us in developing adventures and encounters later on in the campaign process.